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Door and Key

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Hey all. I just wrote this script for a key in my game as sort of a key-door mechanic. I want the Player to be able to pickup the key and have another script (attached to the door) activate. However, I'm getting this error: Assets/Scripting/Door/Key.js(25,14): BCE0034: Expressions in statements must only be executed for their side-effects. Any help? var keyObject : GameObject; var hasKey; var inRange; var Door : MonoBehaviour; function OnTriggerEnter() { inRange = true; } function OnTriggerExit() { inRange = false; } function Update() { if(Input.GetButton("Fire1") && inRange == true) { Destroy (keyObject); hasKey = true; key(); } } function key() { Door.enabled; }

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